AI Insights · Timothy · October 2025
Battlefield Commander Games Performance in Netherlands Q3 2025
Explore the performance of top Battlefield Commander games on a unified platform in the Netherlands during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, the top Battlefield Commander games in the Netherlands showed varied performance on a unified platform, combining data from both iOS and Android. Here's a closer look at each game's trends.
Clash Royale from Supercell saw a dynamic quarter with weekly revenue peaking at approximately $416K in early August. Downloads fluctuated, reaching a high of 31K in early September. The game's active users consistently increased, hitting around 700K by the end of the quarter.
We Are Warriors! by Lessmore UG showed modest revenue, peaking at $2.1K in early July. Downloads decreased over the quarter, from 1.3K in early July to 913 by late September. Active users saw an initial increase but declined to approximately 6.8K by the end of September.
Magic Chess: Go Go by VIZTA PTE. LTD. had a steady revenue trend, peaking at $883 in early September. Downloads varied, with a notable dip to 212 in late September. Active users remained stable, with slight fluctuations around 2.2K throughout the quarter.
War Regions - Tactical Game from SayGames LTD experienced a decrease in revenue, ending the quarter at $405. Downloads showed a downward trend, falling to 155 by late September. Active users began at 1.2K and decreased significantly to 580 by the end of the quarter.
Lastly, Country Balls: World War by MAD PIXEL had minimal revenue, with no significant peaks. Downloads were relatively stable, averaging around 300 per week. Active users remained consistent, hovering around 1.4K.
For more detailed insights and analysis, visit Sensor Tower.